extractloadercharsV6
added settings to change tab button scale, as well as hover delay popout time, as folks reported accidently opening the menu sometimes.
note that if you don't want this to be a side menu, one of the original settings 'modpagemode=1' will put the menu on the loader tab mod page instead.

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extractloadercharsV5

added settings to change location of the tab / menu
added setting to automatically follow what the mod whiteflashxlV2 or newer is set to to orient its x coordinate to the right screen edge.
changed it so when the menu is off to the side, is now hidden. gives a small boost to performace not processing the buttons (~5% on my setup)
added support to pull the fullscreen size automatically if the game is played fullscreen (ctrl + F, esc to exit fullscreen)



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extractloadercharsV4

made some adjustments so this can act more like an additional menu to load character folders separate from the regular mods list, as it was originally intended. 
with the change of organization, i now don't have to worry about ripping them out from the loader menu system, so it is cleaner.

this is now organized that with the default settings, this mod will now go through a unique folder under your 'Mods' directory you make called '$RIGHTPANEL$'
this folder should have a 'CharacterFolders.txt' just like your 'Mods' folder with a list of the character folders in it
see included Capture screenshots for setup reference.

here are the new settings, you can turn back on the mods directory searching for the previous setup of how this mod worked.
reviewRightPanelDirectory=1				;1=active, this will enable the mod to look into the $RIGHTPANEL$ directory under the 'Mods' folder to create entries on the modpage (this is not a standard directory, you will need to make it. it should be in the same folder location that $INIT$ is )
reviewModsDirectory=0					;1=active, this will enable the original operation of this mod, where it will browse through the registered loader chars in the 'Mods' folder




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extractloadercharsV3
loader 5.25d+

added settings option to not remove loader chars from vanilla menu, just copy them
added regular expression settings for other people that may wish to exclude certain characters from being moved.
made things cleaner code-wise


known bug:
if loader folder menus are reloaded, this mod does not remove them again if they are set to be removed
(this was made before that feature was added, and i pretty much just use this for quick access to my stuff for testing so i probably won't update it)





 - sby

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extractloadercharsV2
loader 5.25c+

moves loader characters from the vanilla menu to a list in a loader tab(or modpage if setting).
if your loader character starts with "c-" then the mod will leave that character in the vanilla folder. example: c-SamusZeroSuit
	~this feature was added because of how i organize my loader folders. i denote actual characters with the c- prefix for easy organization and grouping.

has a setting to load the list into a modpage, or a loader tab	
has a setting to left justify text in the list
	
supports thumbnail preview when hovering over loader char.
mod is persistant and will not be unloaded.


"what happened to Version 1?"
i never uploaded it, this one is better.


 - sby